AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria in the 12th Century
AGER SANGUINIS - The Normans in Northern Syria...
AGER SANGUINIS - The Normans in Northern Syria...
AGER SANGUINIS - The Normans in Northern Syria...
AGER SANGUINIS - The Normans in Northern Syria...
AGER SANGUINIS - The Normans in Northern Syria...
AGER SANGUINIS - The Normans in Northern Syria...
AGER SANGUINIS - The Normans in Northern Syria...
AGER SANGUINIS - The Normans in Northern Syria...
AGER SANGUINIS - The Normans in Northern Syria...
AGER SANGUINIS - The Normans in Northern Syria...
AGER SANGUINIS - The Normans in Northern Syria...
AGER SANGUINIS - The Normans in Northern Syria...

AGER SANGUINIS - The Normans in Northern Syria in the 12th Century

J20250002
Out of stock
€55.00

AVAILABLE APRIL 2026

Medieval skirmish game for 2 or more players.

AGER SANGUINIS (The Field of Blood, named after a battle lost by Roger of Antioch in 1119) presents the fierce fighting of the descendants of Bohemond of Taranto, son of Robert Guiscard and founder of the Principality of Antioch in northern Syria in the 12th century. The game brings together the various protagonists of this clash of civilisations: Hospitallers, Normans of Antioch, Armenians and Seljuk Turks.

The 16 tactical scenarios offered are of increasing complexity to allow progressive learning of the rules. The last 4 scenarios require additional game elements available separately.

The tactical rules allow simulation of hand-to-hand combat, archery, crossbow fire, the throwing of naphtha pots, and rules for managing 6 dromedaries.

The tactical game features 3 combinable maps and over 170 unique characters: they are available in 4 health states: in full health, wounded, knocked out or ... dead!

1 map and 70 counters allow simulation of campaigns where skirmishes are resolved using the tactical game.

Box contents:

  • 3 laminated colour geomorphic maps that can be assembled in multiple ways;
  • 4 double-sided A4 colour counter sheets;
  • 1 counter sheet to cut out
  • 1 colour campaign map:
  • 1 colour rulebook (in French or English)
  • 1 booklet containing the historical background, counter presentation, tactical scenarios and campaign scenarios (in French or English) 
  • 6 player aids (in French or English);
  • 1 ten-sided die.


 

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